To create my models I have employed a lot of the techniques learnt in my second year from tutorials. However, this year I have been much more alert to the effect geometry has on texturing and the overall look of a model. The main tools I have used in creating my village have been (not including selection tools):
Extrude, Smooth, Bend deformer, Bevel, Cut faces, Split Poly, Cut edge loop, Extrude to curve, Sculpt geometry, etc.
A few snipets of the work in progress:



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