Thursday, 23 April 2009

James Set Finalised.

James Set.

I have alot to document, and Im going to start by showing the final version of James's set. I was asked by James to come up with a simple set from the drawings he gave me so that it could be toon shaded in maya to match his 2D work. I am currently waiting for a finished image of the set with all of the grass and rocks duplicated.

Here are the concept drawings I was given to work with:


I asked James to produce a top down layout for me to follow, I imported this into maya to create my basic shape, extruded, tweaked and smoothed the cliff.



This look didn't work for James, as the toon shader didn't react to well to the deformations in the rock face and it clashed with the overall style been as it was too detailed. I went back to an original incremental and used the starting shape, tweaked it a bit and used it for the final design. This with a few rocks, grass clumps and tree was what I produced for the final result.


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